//
//  RoLayer.h
//  Sheep
//
//  Created by Tran Tho on 9/27/14.
//
//

#ifndef __Sheep__RoLayer__
#define __Sheep__RoLayer__

#include "cocos2d.h"

using namespace cocos2d;

class RoLayer : public Layer
{
public:
    
    Sprite* ro;
    Label* chu;
    
    CC_SYNTHESIZE(int, _id, _ID);
    
    virtual bool init() override;
    
    virtual void update(float dt) override;
    
    CREATE_FUNC(RoLayer);
    
private:
    
    Size _size;
    
    void addRo();
};

#endif /* defined(__Sheep__RoLayer__) */
